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Monthly Archives: December 2014
It turns out that EasyFlash support was a hell of a lot easier than I thought it would be, and it is very fast. I am reluctant to implement saving games to flash; there’s not enough free memory to include … Continue reading
I have disassembled, dissected, and modified the latest officially-released C64 interpreters to work with the uIEC without REU, and high-storage Commodore drives with REU or GeoRAM. The v4 interpreter allows the C128-only games to work on a C64. Infocom games, … Continue reading